![]() Each player can buy property (houses and hotels) for that property, as long. You can also play a Just Say No in response to a Just Say No. Two or more players can form a partnership when they have a monopoly between them. Also, a clarification that can be made is that all your full sets must be of different colors. You can only replace wildcards if you have some card to replace it with in the set, and the only time a full set can be broken up is if you need to do so in order to pay rent. ![]() One house rule I play with is that you can't break up your own full sets on your turn. ![]() But, while the game board is very similar (albeit smaller) to a classic Monopoly board, the rules of Monopoly Rivals are actually pretty different. Monopoly Rivals Edition is a two-player version of Monopoly. The fourth rule also makes things interesting, as it makes it harder to avoid a Deal Breaker. As an Amazon Associate I earn from qualifying purchases. Playing this rule properly will greatly speed up the time of your. If you do not buy it, the property goes up for auction and other players can bid on it. Whenever you land on an unowned property, you have the option to buy it or not. It's interesting to see the need for the third rule, though I've always played the Double the Rent after collecting the initial rent. Player lands on unowned property and doesn’t buy it this is the most common time to start an auction. I'm not a fan of the second rule, as it nerfs the Deal Breaker too much, and the Deal Breaker already can be easily avoided despite its power. The first rule is interesting, though it might make the winner too obvious early on, and it's nice to be able to pull off surprise wins, though I can see the annoyance in losing because of it, due to personal experience.
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